OUR TEAM
Abbygale Dunn
Director, Programmer, Designer
Role - As the founder and director of Astral Forge, Abbygale focuses on building the company and business whilst also being a programmer and designer on our games.
Why I Make Games - "When I was a child I felt most at home and like myself when I was playing video games and I want to give that experience to the world. That is what Astral Forge is about."
Favourite Game - The Witcher: Enhanched Edition

Mary-Jane Law
Programmer, Designer
Role - Mary-Jane is a designer and programmer for Astral Forge, she creates the games as you know it. The world and feel of the game is due to her imagination and talent.
Why I Make Games - "I'm driven by my passion for storytelling and exploring the psychology behind it. I want to make people connect with my projects on a deeper level."
Favourite Game - Darkest dungeon II

Tommy Doherty
3D Environment Artist, Designer
Role - Tommy is the 3D artist for Astral Forge. His world is what you experience and explore in our games and each small set dressing is his expert creation.
Why I Make Games - "I have always been fascinated by the large open world games that use the environment to tell a story. I want to make games so that I can create those kind of worlds. A game world that feels alive."
Favourite Game - Mordhau

Joseph Jefferies
Animator, Designer
Role - Joe is our technical animator in Astral Forge. He works on the interactions and movement for our characters and makes the world feel alive.
Why I Make Games - "I love the technical side of games, figuring out how a game can be put together to provide an experience that can be unique to each player that plays it. I want to be able to provide that same feeling to others after experiencing it so many times myself."
Favourite Game - Hearts of Iron IV

Bryn Allen
Concept Artist, Designer
Role - Bryn is the concept artist for Astral Forge. What you see is his vision and design with every creature and object having his passion and thought behind it.
Why I Make Games - "I make games because of the creativity you get to have in the design process, all the specific ways you can convey information to a player through visual elements and wow them with unique designs are only able to be captured in this medium."
Favourite Game - Portal 2 & Pikmin 4