Astral Forge Logo and Name. Astral Forge Logo and Name.

OUR TEAM

Abbygale Dunn

Abbygale Dunn

Director, Programmer, Designer

Role - As the founder and director of Astral Forge, Abbygale focuses on building the company and business whilst also being a programmer and designer on our games.

Why I Make Games - "When I was a child I felt most at home and like myself when I was playing video games and I want to give that experience to the world. That is what Astral Forge is about."

Favourite Game - The Witcher: Enhanched Edition

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Jack Edwards

Jack Edwards

Animator, Designer

Role - Jack is the cinematic animator for Astral Forge. He creates the stories and emotion in the game to captivate, immerse and engage the audience.

Why I Make Games - "I love the stories that can be told in video games. The player really gets to experience and become part of them and that is truly special. I want to be able to create these stories for other people to enjoy like I do."

Favourite Game - The Legend of Zelda: Ocarina of Time

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Mary-Jane Law

Mary-Jane Law

Programmer, Designer

Role - Mary-Jane is a designer and programmer for Astral Forge, she creates the games as you know it. The world and feel of the game is due to her imagination and talent.

Why I Make Games - "I'm driven by my passion for storytelling and exploring the psychology behind it. I want to make people connect with my projects on a deeper level."

Favourite Game - Darkest dungeon II

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Tommy Doherty

Tommy Doherty

3D Environment Artist, Designer

Role - Tommy is the 3D artist for Astral Forge. His world is what you experience and explore in our games and each small set dressing is his expert creation.

Why I Make Games - "I have always been fascinated by the large open world games that use the environment to tell a story. I want to make games so that I can create those kind of worlds. A game world that feels alive."

Favourite Game - Mordhau

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Joseph Jefferies

Joseph Jefferies

Animator, Designer

Role - Joe is our technical animator in Astral Forge. He works on the interactions and movement for our characters and makes the world feel alive.

Why I Make Games - "I love the technical side of games, figuring out how a game can be put together to provide an experience that can be unique to each player that plays it. I want to be able to provide that same feeling to others after experiencing it so many times myself."

Favourite Game - Hearts of Iron IV

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Bryn Allen

Bryn Allen

Concept Artist, Designer

Role - Bryn is the concept artist for Astral Forge. What you see is his vision and design with every creature and object having his passion and thought behind it.

Why I Make Games - "---"

Favourite Game - ---

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